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Java : how to program / Harvey and Paul Deitel.

By: Deitel, Harvey M, 1945-Contributor(s): Deitel, Paul JMaterial type: TextTextPublication details: Hemel Hempstead : Prentice Hall, 1997. ISBN: 0132634015; 0132861631Subject(s): Java (Computer program language) | Computer programmingDDC classification: 005.133
Contents:
Ch. 1. Introduction to Computers and Java Applets -- Ch. 2. Developing Java Applications -- Ch. 3. Control Structures -- Ch. 4. Methods -- Ch. 5. Arrays -- Ch. 6. Object-Based Programming -- Ch. 7. Object-Oriented Programming -- Ch. 8. Strings and Characters -- Ch. 9. Graphics -- Ch. 10. Basic Graphical User Interface Components -- Ch. 11. Advanced Graphical User Interface Components -- Ch. 12. Exception Handling -- Ch. 13. Multithreading -- Ch. 14. Multimedia: Images, Animation and Audio -- Ch. 15. Files and Streams -- Ch. 16. Networking -- Ch. 17. Data Structures -- Ch. 18. Java Utilities Package and Bit Manipulation -- Appendix A. Demos -- Appendix B. Java Resources -- Appendix C. Operator Precedence Chart -- Appendix D. ASCII Character Set -- Appendix E. Number Systems -- Appendix F. Object-Oriented Elevator Simulator.
Holdings
Item type Home library Call number Status Date due Barcode Item holds
Two Week Loan Two Week Loan College Lane Learning Resources Centre
Main Shelves
005.133 DEI (Browse shelf(Opens below)) Available 5001120884
Total holds: 0

Enhanced descriptions from Syndetics:

Ch. 1. Introduction to Computers and Java Applets -- Ch. 2. Developing Java Applications -- Ch. 3. Control Structures -- Ch. 4. Methods -- Ch. 5. Arrays -- Ch. 6. Object-Based Programming -- Ch. 7. Object-Oriented Programming -- Ch. 8. Strings and Characters -- Ch. 9. Graphics -- Ch. 10. Basic Graphical User Interface Components -- Ch. 11. Advanced Graphical User Interface Components -- Ch. 12. Exception Handling -- Ch. 13. Multithreading -- Ch. 14. Multimedia: Images, Animation and Audio -- Ch. 15. Files and Streams -- Ch. 16. Networking -- Ch. 17. Data Structures -- Ch. 18. Java Utilities Package and Bit Manipulation -- Appendix A. Demos -- Appendix B. Java Resources -- Appendix C. Operator Precedence Chart -- Appendix D. ASCII Character Set -- Appendix E. Number Systems -- Appendix F. Object-Oriented Elevator Simulator.

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