System software programming : the way things work / David Clarke and Donald Merusi.
Material type:
Item type | Home library | Call number | Status | Date due | Barcode | Item holds |
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College Lane Learning Resources Centre Main Shelves | 005.42 CLA (Browse shelf(Opens below)) | Available | 4404174438 |
Enhanced descriptions from Syndetics:
Ch. 1. Machine Language -- Ch. 2. Assembler Language -- Ch. 3. Linkers and Loaders -- Ch. 4. Basic Compiler Theory -- Ch. 5. Compiler Case Study: Designing the Lil'LuxLyk Compiler -- Ch. 6. Elementary Concurrency and Synchronization Principles -- Ch. 7. Operating Systems Overview -- Ch. 8. UNIX and Win32 API Concurrency Facilities -- App. A. An Overview of C++ -- App. B. UNIX System Synchronization Functions -- App. C. Win32 API System Synchronization Functions -- App. D. ICS Instructions and Opcodes -- App. E. The LuxLyk Compiler -- App. F. The Concurrent P-Machine.
The nuts-and-bolts introduction to system software development, from code that meets the hardware, through assemblers, compilers, and beyond. System Software Programming shows you how system software actually works - so you can write it more effectively and develop applications that use it more effectively. System Software Programming is the most practical, thorough resource on system software for developers and system designers who are working in UNIX or Win32 environments. It is also an excellent textbook for students who are studying compilers and related subjects.
research/professional general.